hack man page on BSDi

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HACK(6)							  HACK(6)

NAME
       hack - exploring The Dungeons of Doom

SYNOPSIS
       /usr/games/hack [ -d directory ] [ -n ] [ -u playername ]
       /usr/games/hack [ -d directory ] -s [ -X ] [ playernames ]

DESCRIPTION
       Hack is a display oriented dungeons & dragons - like game.
       Both display and command structure resemble rogue.  (For a
       game with the same structure but entirely  different  dis-
       play  -	a  real	 cave  instead	of  dull rectangles - try
       Quest.)

       To get started you really only need to know two	commands.
       The  command ?  will give you a list of the available com-
       mands and the command / will identify the things	 you  see
       on the screen.

       To  win	the  game  (as	opposed to merely playing to beat
       other people high scores) you must locate  the  Amulet  of
       Yendor which is somewhere below the 20th level of the dun-
       geon and get it out.  Nobody has achieved this yet and  if
       somebody	 does,	he  will probably go down in history as a
       hero among heroes.

       When the game ends, either by your death, when  you  quit,
       or  if  you  escape  from the caves, hack will give you (a
       fragment of) the list of	 top  scorers.	 The  scoring  is
       based  on  many aspects of your behavior but a rough esti-
       mate is obtained by taking the amount of gold you've found
       in  the	cave plus four times your (real) experience. Pre-
       cious stones may be worth a lot of gold	when  brought  to
       the  exit.   There  is  a 10% penalty for getting yourself
       killed.

       The administration of the game is kept  in  the	directory
       specified  with	the  -d	 option, or, if no such option is
       given, in the directory specified by the environment vari-
       able  HACKDIR, or, if no such variable exists, in the cur-
       rent directory. This same directory contains several  aux-
       iliary files such as lockfiles and the list of top scorers
       and a subdirectory save where games are saved.	The  game
       administrator  may  however  choose to install hack with a
       fixed playing ground, usually /usr/games/lib/hackdir.

       The -n option suppresses printing of the news.

       The -u playername option supplies the answer to the  ques-
       tion "Who are you?".  When playername has as suffix one of
       -T -S -K -F -C -W then this supplies  the  answer  to  the
       question "What kind of character ... ?".

       The  -s	option will print out the list of your scores. It

			  31 March 1985				1

HACK(6)							  HACK(6)

       may be followed by arguments -X where X is one of the let-
       ters  C,	 F,  K,	 S,  T, W to print the scores of Cavemen,
       Fighters, Knights, Speleologists, Tourists or Wizards.  It
       may  also be followed by one or more player names to print
       the scores of the players mentioned.

AUTHORS
       Jay Fenlason (+ Kenny Woodland, Mike Thome and Jon  Payne)
       wrote the original hack, very much like rogue (but full of
       bugs).
       Andries Brouwer continuously deformed their  sources  into
       the  current version - in fact an entirely different game.

FILES
       hack	      The hack program.
       data, rumors   Data files used by hack.
       help, hh	      Help data files.
       record	      The list of top scorers.
       save	      A subdirectory containing the saved
		      games.
       bones_dd	      Descriptions of the ghost and
		      belongings of a deceased adventurer.
       xlock.dd	      Description of a dungeon level.
       safelock	      Lock file for xlock.
       record_lock    Lock file for record.

ENVIRONMENT
       USER or LOGNAME	  Your login name.
       HOME		  Your home directory.
       SHELL		  Your shell.
       TERM		  The type of your terminal.
       HACKPAGER, PAGER	  Pager used instead of default pager.
       MAIL		  Mailbox file.
       MAILREADER	  Reader used instead of default
			  (probably /bin/mail or  /usr/ucb/mail).
       HACKDIR		  Playground.
       HACKOPTIONS	  String predefining several hack options
			  (see help file).

       Several other environment variables are used in	debugging
       (wizard) mode, like GENOCIDED, INVENT, MAGIC and SHOPTYPE.

BUGS
       Probably infinite.  Mail complaints to mcvax!aeb .

			  31 March 1985				2

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